Calling C/C++ from Codon is quite easy with from C import, but Codon
can also be called from C/C++ code. To make a Codon function externally
visible, simply annotate it with @export:
@export
def foo(n: int):
for i in range(n):
print(i * i)
return n * n
Note that only top-level, non-generic functions can be exported. Now we
can create a shared library containing foo (assuming source file
foo.codon):
codon build --relocation-model=pic --lib -o libfoo.so foo.codon
Now we can call foo from a C program (if you're using C++, mark the
Codon function as extern "C"):
#include <stdint.h>
#include <stdio.h>
int64_t foo(int64_t);
// In C++, it would be:
// extern "C" int64_t foo(int64_t);
int main() {
printf("%llu\n", foo(10));
}
Compile:
gcc -o foo -L. -lfoo foo.c # or g++ if using C++
Now running ./foo should invoke foo() as defined in Codon, with an
argument of 10.
Note that if the generated shared library is in a non-standard path, you can either:
- Add the
rpathto thegcccommand:-Wl,-rpath=/path/to/lib/dir - Add the library path to
LD_LIBRARY_PATH(orDYLD_LIBRARY_PATHif using macOS):export LD_LIBRARY_PATH=$LD_LIBRARY_PATH:/path/to/lib/dir.
Converting types
The following table shows the conversions between Codon and C/C++ types:
| Codon | C/C++ |
|---|---|
int |
long or int64_t |
float |
double |
bool |
bool |
byte |
char or int8_t |
str |
{int64_t, char*} (length and data) |
tuple |
Struct of fields |
class |
Pointer to corresponding tuple |